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Вопрос по текстурам...

Rock

I N S O M N I U M
Oct 18, 2005
1,736
35
Вопрос по текстурам...

Вопрос - А можно ли запихнуть текстуры 512x512 ?
Я пытаюсь компилить, у меня не компилиццо...
Помню что Skaarj запихивал в ХЛ текстуры 2048x2048.

P.S. Переделываю карту de_riva. На новый лад :)
 

moonsond

Designed for War
Jul 24, 2006
5,599
2
0
можно помойму и больше чем 2048на2048=)) ток вот смысла не очень много от этого, см. скааржев линк...
 

FuLL_NuLL

F
просто интересно, а что если тексы 2048х2048 надо обязательно прописывать команду?.. неужели нельзя просто так запускать, ну, или каким-нибудь конфегурационным фалом задавать в настройках?..
Еще, р_спидс возрастает или это те же 512х512 обробатываются, а на самом деле 2048х2048?
 

Skaarj

Супер Модератор
Aug 12, 2004
18,747
Нельзя 2048х2048, 512*512=262144 - общий объёи текстуры, больше почти нельзя, если только самуб малость.
Так что если одна сторона будет 1024, то вторая 256. Если 2048, то на 128.
И рспидс возрастёт, хотя на это может повлиять значение -subdivide в хлбсп, по умолчанию 240 текселей.

[ADDED=Skaarj]1170437987[/ADDED]
mildarf said:
тексели - это те же самые пиксели, но под текстурами :))))))))
Пикселы ты видешь на экране монитора, их определённое кол-во, нпример 1280х1024. А тексель это элемент текстуры, причём в большинстве случаев на экране пиксел соответствует, или нескольким текселям сразу (когда объект вдали), или является частью текселя (когда уткнулся в стену), поэтому текстурные пикселы отделили от настоящих пикселов и назвали текселями.
 
Last edited:

FuLL_NuLL

F
И рспидс возрастёт, хотя на это может повлиять значение -subdivide в хлбсп, по умолчанию 240 текселей.
не совсем понял, ведь этот параметр как раз делит поверхность тексы на полигоны... то есть, если 240 - это максимальное значение, то с его уменьшением, наоброт, больше поликов буит...
 

FuLL_NuLL

F
не по теме:
так было написано в учебнике с полигона.
поэтому то и не держит больше 512...
 

Rock

I N S O M N I U M
Oct 18, 2005
1,736
35
Вот собственно и сам лог ошибки компилятора.

----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe d:\games\maps\de_riva2_beta -nowadtextures
Entering d:\games\maps\de_riva2_beta.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

4 brushes (totalling 24 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.45 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.77 seconds)

Using Wadfile: \games\counter strike 1.6\cstrike\rocktex.wad
- Contains 7 used textures, 8.05 percent of map (15 textures in wad)
Using Wadfile: \games\counter strike 1.6\cstrike\riva2.wad
- Warning: Larger than expected texture (348972 bytes): '0CD4A8C9'
- Warning: Larger than expected texture (348972 bytes): '1719BF1B'
- Warning: Larger than expected texture (348972 bytes): '18D18C2B'
- Warning: Larger than expected texture (348972 bytes): '1974394C'
- Warning: Larger than expected texture (348972 bytes): '1C0A76F3'
- Warning: Larger than expected texture (348972 bytes): '21AC2C59'
- Warning: Larger than expected texture (348972 bytes): 'BETONKA'
- Warning: Larger than expected texture (348972 bytes): '2665DCDD'
- Warning: Larger than expected texture (348972 bytes): 'TILE'
- Warning: Larger than expected texture (348972 bytes): '1222'
- Warning: Larger than expected texture (348972 bytes): 'MUDWAL;'
- Warning: Larger than expected texture (348972 bytes): 'GRASS_COOL'
- Warning: Larger than expected texture (348972 bytes): 'DOWN'
- Warning: Larger than expected texture (348972 bytes): 'WALL_MUD'
- Warning: Larger than expected texture (348972 bytes): 'GRASS_DARK'
- Warning: Larger than expected texture (348972 bytes): '3240D710'
- Warning: Larger than expected texture (348972 bytes): 'GRASS_NIKAKOY'
- Warning: Larger than expected texture (348972 bytes): 'METALKA'
- Warning: Larger than expected texture (348972 bytes): 'DEREVKO'
- Warning: Larger than expected texture (348972 bytes): 'PARASHA'
- Warning: Larger than expected texture (348972 bytes): 'BETON'
- Warning: Larger than expected texture (348972 bytes): 'OKNO2'
- Warning: Larger than expected texture (348972 bytes): 'OKNO1'
- Warning: Larger than expected texture (348972 bytes): 'METALL'
- Warning: Larger than expected texture (348972 bytes): '58996ACD'
- Warning: Larger than expected texture (348972 bytes): 'MUDWALL'
- Warning: Larger than expected texture (348972 bytes): 'MUDWALL2'
- Warning: Larger than expected texture (348972 bytes): 'MUDWALL3'
- Warning: Larger than expected texture (348972 bytes): 'STENANAX'
- Warning: Larger than expected texture (348972 bytes): 'GRAVELUM'
- Warning: Larger than expected texture (348972 bytes): 'BETONE'
- Warning: Larger than expected texture (348972 bytes): 'WALL'
- Warning: Larger than expected texture (348972 bytes): 'GRAZ'
- Warning: Larger than expected texture (348972 bytes): 'DOROGA'
- Warning: Larger than expected texture (348972 bytes): 'TILESET'
- Warning: Larger than expected texture (348972 bytes): 'TILESET2'
- Warning: Larger than expected texture (348972 bytes): 'GRAVEL'
- Warning: Larger than expected texture (348972 bytes): 'OLDMETAL'
- Warning: Larger than expected texture (348972 bytes): 'MUD'
- Warning: Larger than expected texture (348972 bytes): 'GRAZSTENA'
- Warning: Larger than expected texture (348972 bytes): 'TILESET23'
- Warning: Larger than expected texture (348972 bytes): 'B6532D9C'
- Warning: Larger than expected texture (348972 bytes): 'KIRPICHEGI'
- Warning: Larger than expected texture (348972 bytes): 'STENKA'
- Warning: Larger than expected texture (348972 bytes): 'C67855CC'
- Warning: Larger than expected texture (348972 bytes): 'SETKA'
- Warning: Larger than expected texture (348972 bytes): 'BUMPYBETON'
- Warning: Larger than expected texture (348972 bytes): 'STENARICKS'
- Warning: Larger than expected texture (348972 bytes): 'BOKCENTER'
- Warning: Larger than expected texture (348972 bytes): '122222'
- Contains 12 used textures, 13.79 percent of map (60 textures in wad)
Using Wadfile: \games\counter strike 1.6\cstrike\cs_bdog.wad
- Contains 11 used textures, 12.64 percent of map (132 textures in wad)
Using Wadfile: \games\counter strike 1.6\valve\halflife.wad
- Contains 43 used textures, 49.43 percent of map (3116 textures in wad)
Using Wadfile: \games\counter strike 1.6\cstrike\cs_office.wad
- Contains 6 used textures, 6.90 percent of map (102 textures in wad)

added 8 additional animating textures.
Warning: ::FindTexture() texture DRTYCONCCLN not found!
Warning: ::FindTexture() texture C_TNNL_CCRETE not found!
Warning: ::FindTexture() texture -0DRTPNTWLL not found!
Warning: ::FindTexture() texture DRTYDOOR not found!
Warning: ::FindTexture() texture DRTYWNDWA not found!
Warning: ::FindTexture() texture C_SIDEWLK1 not found!
Warning: ::FindTexture() texture {CSTRIKE_OE4VEN not found!
Warning: ::FindTexture() texture CSTRIKE_ME4METL not found!
Warning: ::LoadLump() texture -0DRTPNTWLL not found!
Warning: ::LoadLump() texture CSTRIKE_ME4METL not found!
Warning: ::LoadLump() texture C_SIDEWLK1 not found!
Warning: ::LoadLump() texture C_TNNL_CCRETE not found!
Warning: ::LoadLump() texture DRTYCONCCLN not found!
Warning: ::LoadLump() texture DRTYDOOR not found!
Warning: ::LoadLump() texture DRTYWNDWA not found!
Warning: ::LoadLump() texture {CSTRIKE_OE4VEN not found!
Error: File read failure

----- END hlcsg -----

[ADDED=Rock]1170512284[/ADDED]
может из-за нот фаундов ??? Попробую исправить...
 
Last edited:

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