** Executing...
** Command: Change Directory
** Parameters: "H:\Games\Valve"
** Executing...
** Command: H:\Games\FORCOU~1\VHE\hlcsg.exe
** Parameters: "h:\games\valve\cstrike\maps\hot22"
hlcsg v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: H:\Games\FORCOU~1\VHE\hlcsg.exe h:\games\valve\cstrike\maps\hot22
Entering h:\games\valve\cstrike\maps\hot22.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
19 brushes (totalling 106 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.36 seconds)
SetModelCenters:
20%...40%...50%...70%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.30 seconds)
Using Wadfile: \games\valve\valve\halflife.wad
- Contains 21 used textures, 25.93 percent of map (3116 textures in wad)
Using Wadfile: \games\valve\cstrike\orig.wad
- Warning: Larger than expected texture (348972 bytes): 'BRICKWALL003A'
- Contains 58 used textures, 71.60 percent of map (113 textures in wad)
Using Wadfile: \games\valve\cstrike\cs_bdog.wad
- Contains 2 used textures, 2.47 percent of map (132 textures in wad)
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map
----- END hlcsg -----
** Executing...
** Command: H:\Games\FORCOU~1\VHE\hlbsp.exe
** Parameters: "h:\games\valve\cstrike\maps\hot22"
hlbsp v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: H:\Games\FORCOU~1\VHE\hlbsp.exe h:\games\valve\cstrike\maps\hot22
>> There was a problem compiling the map.
>> Check the file h:\games\valve\cstrike\maps\hot22.log for the cause.
----- END hlbsp -----
** Executing...
** Command: H:\Games\FORCOU~1\VHE\hlvis.exe
** Parameters: "h:\games\valve\cstrike\maps\hot22"
hlvis v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: H:\Games\FORCOU~1\VHE\hlvis.exe h:\games\valve\cstrike\maps\hot22
>> There was a problem compiling the map.
>> Check the file h:\games\valve\cstrike\maps\hot22.log for the cause.
----- END hlvis -----
** Executing...
** Command: H:\Games\FORCOU~1\VHE\hlrad.exe
** Parameters: "h:\games\valve\cstrike\maps\hot22"
hlrad v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: H:\Games\FORCOU~1\VHE\hlrad.exe h:\games\valve\cstrike\maps\hot22
>> There was a problem compiling the map.
>> Check the file h:\games\valve\cstrike\maps\hot22.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "h:\games\valve\cstrike\maps\hot22.bsp" "H:\Games\Valve\cstrike\maps\hot22.bsp"
** Executing...
** Command: Copy File
** Parameters: "h:\games\valve\cstrike\maps\hot22.pts" "H:\Games\Valve\cstrike\maps\hot22.pts"
** Executing...
** Command: H:\Games\Valve\hl.exe
** Parameters: +map "hot22" -game cstrike -dev -console +deathmatch 1