Щас, компильну выложу.
[ADDED=ЧихПых]1237719311[/ADDED]
Скомпилил через Tool Compiling WoS (Т.к. через него не пробовал) таже хня

((
Вот лог:
[HIDE]*** Valve software ***
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Start compiling: 22.03.2009 - 13:41:54
====== BSP-Compiling - 13:41:54 ======
materialPath: D:\SourceSDK\hl2\materials
Loading D:\SourceSDK\SourceMods\escape\sdk_3d_skybox.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 16 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing D:\SourceSDK\SourceMods\escape\sdk_3d_skybox.prt...done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_wasteland02*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_wasteland02rt"
Can't load skybox file skybox/sky_wasteland02 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (12992 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 105 texinfos to 39
Reduced 19 texdatas to 13 (701 bytes to 535)
Writing D:\SourceSDK\SourceMods\escape\sdk_3d_skybox.bsp
0 seconds elapsed
====== VIS-Compiling - 13:41:55 ======
2 threads
reading d:\sourcesdk\sourcemods\escape\sdk_3d_skybox.bsp
reading d:\sourcesdk\sourcemods\escape\sdk_3d_skybox.prt
5 portalclusters
4 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00

Total clusters visible: 17
Average clusters visible: 3
Building PAS...
Average clusters audible: 3
visdatasize:54 compressed from 80
writing d:\sourcesdk\sourcemods\escape\sdk_3d_skybox.bsp
0 seconds elapsed
====== RAD-Compiling - 13:41:55 ======
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading d:\sourcesdk\sourcemods\escape\sdk_3d_skybox.bsp
93 faces
43856 square feet [6315369.00 square inches]
0 displacements
0 square feet [0.00 square inches]
93 patches before subdivision
4227 patches after subdivision
3 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 283863, max 201
transfer lists: 2.2 megs
0...1...
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Compiler error or break compiling 22.03.2009 - 13:43:44[/HIDE]
ЗЫ Тормознул я сам, т.к. я уже знаю что на этом месте виснет (первый раз пробовал ждать час - ну не может он такую мизерную карту сток компилить, причем на одном месте О_о )