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Помогите с компиляцией

Ilyuha677

New member
Dec 15, 2013
2
0
0
Помогите с компиляцией

В общем я нашел исходники cs_assault впихнул туда свой баннер (.mdl) и пробую компилить , короче все файлы появились ,кроме .bsp
пробывал создать какуе-то нубо-карту с одним большим квадратом , компилил ,тоже самое

** Executing...
** Command: Change Directory
** Parameters: "E:\game"

* Could not execute the command:
Change Directory "E:\game"
* Windows gave the error message:
"Îòêàçàíî â äîñòóïå."

** Executing...
** Command: E:\VHE\VALVEH~1\ZHTL\hlcsg.exe
** Parameters: e:\123\123

hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: E:\VHE\VALVEH~1\ZHTL\hlcsg.exe e:\123\123

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 3 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]


entering e:\123\123.map
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.00 seconds)
Using WAD File: \counter-strike 3\cstrike\cs_assault.wad
Using WAD File: \counter-strike 3\valve\cached.wad
Using WAD File: \counter-strike 3\valve\decals.wad
Using WAD File: \counter-strike 3\valve\fonts.wad
Using WAD File: \counter-strike 3\valve\gfx.wad
Using WAD File: \counter-strike 3\valve\halflife.wad
Using WAD File: \counter-strike 3\valve\liquids.wad
Using WAD File: \counter-strike 3\valve\spraypaint.wad
Using WAD File: \counter-strike 3\valve\xeno.wad
Using WAD File: \game\cstrike_russian\as_tundra.wad
Using WAD File: \game\cstrike_russian\tempdecal.wad
Using WAD File: \game\valve\cached.wad
Using WAD File: \game\valve\decals.wad
Using WAD File: \game\valve\fonts.wad
Using WAD File: \game\valve\gfx.wad
Using WAD File: \game\valve\halflife.wad
Using WAD File: \game\valve\liquids.wad
Using WAD File: \game\valve\spraypaint.wad
Using WAD File: \game\valve\xeno.wad
Error: Could not open wad file \users\èëüÿ\desktop\cs_dust.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist


----- END hlcsg -----




** Executing...
** Command: E:\VHE\VALVEH~1\ZHTL\hlbsp.exe
** Parameters: e:\123\123

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: E:\VHE\VALVEH~1\ZHTL\hlbsp.exe e:\123\123
>> There was a problem compiling the map.
>> Check the file e:\123\123.log for the cause.

----- END hlbsp -----




** Executing...
** Command: E:\VHE\VALVEH~1\ZHTL\hlvis.exe
** Parameters: e:\123\123

hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: E:\VHE\VALVEH~1\ZHTL\hlvis.exe e:\123\123
>> There was a problem compiling the map.
>> Check the file e:\123\123.log for the cause.

----- END hlvis -----




** Executing...
** Command: E:\VHE\VALVEH~1\ZHTL\hlrad.exe
** Parameters: e:\123\123

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: E:\VHE\VALVEH~1\ZHTL\hlrad.exe e:\123\123
>> There was a problem compiling the map.
>> Check the file e:\123\123.log for the cause.

----- END hlrad -----

Батьки,подскажите:)
 

npocTo_LaM

New member
Oct 27, 2012
1,474
47
0
про ошибку рассказали, только вот чтобы вставить баннер (*.mdl) не обязательно было по новой компилить карту, разве чтобы сделать очередной "псевдо новый ассаулт" и сказать что это сделал сам.
 

Ilyuha677

New member
Dec 15, 2013
2
0
0
npocTo_LaM said:
про ошибку рассказали, только вот чтобы вставить баннер (*.mdl) не обязательно было по новой компилить карту, разве чтобы сделать очередной "псевдо новый ассаулт" и сказать что это сделал сам.
"сам" ты о чем? это довольно известная карта , я просто хочу добавить туда своей рекламы.
 

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