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Kaktusn9

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May 1, 2011
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Помогите разобраться.

Во лог компиляции мапы. Я незнаю почему после компиляции есть все файлы кроме .bsp. Заранее благодарен.

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: D:\462D~1\KC\3A35~1\VALVEH~1\ZHLT\hlcsg.exe "D:\Игры\KC\Програмки\Valve hammer editor(VHE)\maps\zm_chtus_mini"
Entering D:\Игры\KC\Програмки\Valve hammer editor(VHE)\maps\zm_chtus_mini.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

2 brushes (totalling 12 sides) discarded from clipping hulls
CreateBrush:
(0.06 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.41 seconds)

Using Wadfile: \игры\kc\counterstrike_v35\cstrike\zs_lostcity.wad
- Contains 10 used textures, 12.50 percent of map (32 textures in wad)
Using Wadfile: \игры\kc\counterstrike_v35\cstrike_russian\zm_mba.wad
- Warning: Larger than expected texture (227646 bytes): 'ZM_TEAM2'
- Contains 4 used textures, 5.00 percent of map (29 textures in wad)
Using Wadfile: \игры\kc\counterstrike_v35\cstrike_russian\zm_abyss.wad
- Contains 3 used textures, 3.75 percent of map (48 textures in wad)
Using Wadfile: \игры\kc\counterstrike_v35\cstrike_russian\cs_hk.wad
- Contains 48 used textures, 60.00 percent of map (175 textures in wad)
Using Wadfile: \игры\kc\counterstrike_v35\cstrike_russian\cs_tuto.wad
- Contains 0 used textures, 0.00 percent of map (82 textures in wad)
Using Wadfile: \игры\kc\counterstrike_v35\cstrike_russian\cs_camouflage.wad
- Contains 15 used textures, 18.75 percent of map (61 textures in wad)

Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map


----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: D:\462D~1\KC\3A35~1\VALVEH~1\ZHLT\hlbsp.exe "D:\Игры\KC\Програмки\Valve hammer editor(VHE)\maps\zm_chtus_mini"
>> There was a problem compiling the map.
>> Check the file D:\Игры\KC\Програмки\Valve hammer editor(VHE)\maps\zm_chtus_mini.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: D:\462D~1\KC\3A35~1\VALVEH~1\ZHLT\hlvis.exe "D:\Игры\KC\Програмки\Valve hammer editor(VHE)\maps\zm_chtus_mini"
>> There was a problem compiling the map.
>> Check the file D:\Игры\KC\Програмки\Valve hammer editor(VHE)\maps\zm_chtus_mini.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: D:\462D~1\KC\3A35~1\VALVEH~1\ZHLT\hlrad.exe "D:\Игры\KC\Програмки\Valve hammer editor(VHE)\maps\zm_chtus_mini"
>> There was a problem compiling the map.
>> Check the file D:\Игры\KC\Програмки\Valve hammer editor(VHE)\maps\zm_chtus_mini.log for the cause.

----- END hlrad -----
 

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