** Executing...
** Command: "D:\Ultimate SSDK v3\SourceSDK\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "D:\Ultimate SSDK v3\Source Engine CSS\cstrike" "D:\Users\Ололо\Desktop\map\ba_jail_sunset_v2_fix.vmf"
Valve Software - vbsp.exe (Oct 31 2012)
2 threads
materialPath: D:\Ultimate SSDK v3\Source Engine CSS\cstrike\materials
Loading D:\Users\Ололо\Desktop\map\ba_jail_sunset_v2_fix.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Could not locate 'GameData' key in d:\ultimate ssdk v3\source engine css\cstrike\gameinfo.txt
Patching WVT material: maps/ba_jail_sunset_v2_fix/nature/blendgrassgrass001a_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 52 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing D:\Users\Ололо\Desktop\map\ba_jail_sunset_v2_fix.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (431093 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1866 texinfos to 1096
Reduced 74 texdatas to 66 (1994 bytes to 157

Writing D:\Users\Ололо\Desktop\map\ba_jail_sunset_v2_fix.bsp
3 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "D:\Users\Ололо\Desktop\map\ba_jail_sunset_v2_fix.bsp" "D:\Ultimate SSDK v3\Source Engine CSS\cstrike\maps\ba_jail_sunset_v2_fix.bsp"
** Executing...
** Command: \"D:\Ultimate SSDK v3\Source Engine CSS\hl2.exe"
** Parameters: -appid 240 -game "D:\Ultimate SSDK v3\Source Engine CSS\cstrike" -steam -dev +con_enable 1 +sv_lan 1 +map "ba_jail_sunset_v2_fix"