** Executing...
** Command: "c:\games\steam\steamapps\dradpro\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\games\steam\steamapps\dradpro\counter-strike source\cstrike" "C:\games\Steam\SteamApps\dradpro\sourcesdk_content\cstrike\mapsrc\de_arena\de_arena_beta"
Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: c:\games\steam\steamapps\dradpro\counter-strike source\cstrike\materials
Loading C:\games\Steam\SteamApps\dradpro\sourcesdk_content\cstrike\mapsrc\de_arena\de_arena_beta.vmf
"materials/animated/spray.vtf": cached version doesn't exist
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\games\Steam\SteamApps\dradpro\sourcesdk_content\cstrike\mapsrc\de_arena\de_arena_beta.prt...done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (60616 bytes)
Error! prop_static using model "models/props/cs_office/file_cabinet3.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props/cs_office/file_cabinet3.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 245 texinfos to 169
Reduced 28 texdatas to 26 (604 bytes to 575)
Writing C:\games\Steam\SteamApps\dradpro\sourcesdk_content\cstrike\mapsrc\de_arena\de_arena_beta.bsp
11 seconds elapsed
** Executing...
** Command: "c:\games\steam\steamapps\dradpro\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\games\steam\steamapps\dradpro\counter-strike source\cstrike" "C:\games\Steam\SteamApps\dradpro\sourcesdk_content\cstrike\mapsrc\de_arena\de_arena_beta"
Valve Software - vvis.exe (Nov 8 2007)
2 threads
reading c:\games\steam\steamapps\dradpro\sourcesdk_content\cstrike\mapsrc\de_arena\de_arena_beta.bsp
reading c:\games\steam\steamapps\dradpro\sourcesdk_content\cstrike\mapsrc\de_arena\de_arena_beta.prt
586 portalclusters
2063 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (416)
Optimized: 543 visible clusters (0.00%)
Total clusters visible: 246729
Average clusters visible: 421
Building PAS...
Average clusters audible: 553
visdatasize:89356 compressed from 93760
writing c:\games\steam\steamapps\dradpro\sourcesdk_content\cstrike\mapsrc\de_arena\de_arena_beta.bsp
6 minutes, 56 seconds elapsed
** Executing...
** Command: "c:\games\steam\steamapps\dradpro\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters: -game "c:\games\steam\steamapps\dradpro\counter-strike source\cstrike" "C:\games\Steam\SteamApps\dradpro\sourcesdk_content\cstrike\mapsrc\de_arena\de_arena_beta"
Valve Software - vrad.exe SSE (Nov 8 2007)
----- Radiosity Simulator ----
2 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\games\steam\steamapps\dradpro\sourcesdk_content\cstrike\mapsrc\de_arena\de_arena_beta.bsp
1155 faces
1 degenerate faces
687621 square feet [99017488.00 square inches]
13 displacements
96398 square feet [13881376.00 square inches]
1154 patches before subdivision
32376 patches after subdivision
0 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (6)
transfers 1648200, max 447
transfer lists: 12.6 megs
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0189 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 13/1024 624/49152 ( 1.3%)
brushes 146/8192 1752/98304 ( 1.8%)
brushsides 999/65536 7992/524288 ( 1.5%)
planes 874/65536 17480/1310720 ( 1.3%)
vertexes 2844/65536 34128/786432 ( 4.3%)
nodes 982/65536 31424/2097152 ( 1.5%)
texinfos 169/12288 12168/884736 ( 1.4%)
texdata 26/2048 832/65536 ( 1.3%)
dispinfos 13/0 2288/0 ( 0.0%)
disp_verts 3757/0 75140/0 ( 0.0%)
disp_tris 6656/0 13312/0 ( 0.0%)
disp_lmsamples 53822/0 53822/0 ( 0.0%)
faces 1155/65536 64680/3670016 ( 1.8%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 544/65536 30464/3670016 ( 0.8%)
leaves 996/65536 31872/2097152 ( 1.5%)
leaffaces 1379/65536 2758/131072 ( 2.1%)
leafbrushes 452/65536 904/131072 ( 0.7%)
areas 3/256 24/2048 ( 1.2%)
surfedges 7610/512000 30440/2048000 ( 1.5%)
edges 4412/256000 17648/1024000 ( 1.7%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 101/32768 1010/327680 ( 0.3%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 1413/65536 2826/131072 ( 2.2%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 704712/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 89356/16777216 ( 0.5%)
entdata [variable] 23483/393216 ( 6.0%)
LDR leaf ambient 996/65536 23904/1572864 ( 1.5%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/8150 ( 0.0%)
pakfile [variable] 10020/0 ( 0.0%)
Level flags = 0
Win32 Specific Data:
physics [variable] 60616/4194304 ( 1.4%)
==== Total Win32 BSP file data space used: 1345681 bytes ====
Total triangle count: 3051
Writing c:\games\steam\steamapps\dradpro\sourcesdk_content\cstrike\mapsrc\de_arena\de_arena_beta.bsp
7 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\games\Steam\SteamApps\dradpro\sourcesdk_content\cstrike\mapsrc\de_arena\de_arena_beta.bsp" "c:\games\steam\steamapps\dradpro\counter-strike source\cstrike\maps\de_arena_beta.bsp"