Ошибки с текстурами
Народ допоможіть у мене помилки з текстурами видає помилку
Compite Process Windows:
** Выполнение...
** Команда: Сменить папку
** Параметр: D:\Ігри\Counter Strike 1.8 Goiceasoft
** Выполнение...
** Команда: Копировать
** Параметр: "D:\Мої карти\9 корпус.map" "D:\Мої карти\9 корпус.map"
** Выполнение...
** Команда: D:\4473~1\COUNTE~1\tools\hlcsg.exe
** Параметр: "D:\Мої карти\9 корпус"
hlcsg v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at [email protected]
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
----- BEGIN hlcsg -----
Command line: D:\4473~1\COUNTE~1\tools\hlcsg.exe "D:\Мої карти\9 корпус"
Entering D:\Мої карти\9 корпус.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
1 brushes (totalling 6 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.09 seconds)
SetModelCenters:
20%...40%...60%...80%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.06 seconds)
Using Wadfile: \ігри\counter strike 1.8 goiceasoft\cstrike\de_bursa.wad
- Contains 59 used textures, 75.64 percent of map (65 textures in wad)
Using Wadfile: \ігри\counter strike 1.8 goiceasoft\cstrike\sponsor.wad
- Contains 3 used textures, 3.85 percent of map (4 textures in wad)
Using Wadfile: \ігри\counter strike 1.8 goiceasoft\cstrike\cs_dust.wad
- Contains 2 used textures, 2.56 percent of map (28 textures in wad)
Using Wadfile: \ігри\counter strike 1.8 goiceasoft\cstrike\de_bursa3.wad
- Contains 3 used textures, 3.85 percent of map (8 textures in wad)
Using Wadfile: \ігри\counter strike 1.8 goiceasoft\cstrike\de_bursa2.wad
- Contains 10 used textures, 12.82 percent of map (16 textures in wad)
added 3 additional animating textures.
Warning: ::FindTexture() texture CLIP not found!
Warning: ::LoadLump() texture CLIP not found!
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map
----- END hlcsg -----
** Выполнение...
** Команда: D:\4473~1\COUNTE~1\tools\hlbsp.exe
** Параметр: "D:\Мої карти\9 корпус"
hlbsp v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at [email protected]
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
----- BEGIN hlbsp -----
Command line: D:\4473~1\COUNTE~1\tools\hlbsp.exe "D:\Мої карти\9 корпус"
>> There was a problem compiling the map.
>> Check the file D:\Мої карти\9 корпус.log for the cause.
----- END hlbsp -----
** Выполнение...
** Команда: D:\4473~1\COUNTE~1\tools\hlvis.exe
** Параметр: "D:\Мої карти\9 корпус"
hlvis v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at [email protected]
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
----- BEGIN hlvis -----
Command line: D:\4473~1\COUNTE~1\tools\hlvis.exe "D:\Мої карти\9 корпус"
>> There was a problem compiling the map.
>> Check the file D:\Мої карти\9 корпус.log for the cause.
----- END hlvis -----
** Выполнение...
** Команда: D:\4473~1\COUNTE~1\tools\hlrad.exe
** Параметр: -extra "D:\Мої карти\9 корпус"
hlrad v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at [email protected]
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
----- BEGIN hlrad -----
Command line: D:\4473~1\COUNTE~1\tools\hlrad.exe -extra "D:\Мої карти\9 корпус"
>> There was a problem compiling the map.
>> Check the file D:\Мої карти\9 корпус.log for the cause.
----- END hlrad -----
Текстури використовую малих розмірів а тобто 128х256
64х64 128х128
D:\Мої карти\9 корпус.log :
hlcsg: Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map
Народ допоможіть у мене помилки з текстурами видає помилку
Compite Process Windows:
** Выполнение...
** Команда: Сменить папку
** Параметр: D:\Ігри\Counter Strike 1.8 Goiceasoft
** Выполнение...
** Команда: Копировать
** Параметр: "D:\Мої карти\9 корпус.map" "D:\Мої карти\9 корпус.map"
** Выполнение...
** Команда: D:\4473~1\COUNTE~1\tools\hlcsg.exe
** Параметр: "D:\Мої карти\9 корпус"
hlcsg v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at [email protected]
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
----- BEGIN hlcsg -----
Command line: D:\4473~1\COUNTE~1\tools\hlcsg.exe "D:\Мої карти\9 корпус"
Entering D:\Мої карти\9 корпус.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
1 brushes (totalling 6 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.09 seconds)
SetModelCenters:
20%...40%...60%...80%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.06 seconds)
Using Wadfile: \ігри\counter strike 1.8 goiceasoft\cstrike\de_bursa.wad
- Contains 59 used textures, 75.64 percent of map (65 textures in wad)
Using Wadfile: \ігри\counter strike 1.8 goiceasoft\cstrike\sponsor.wad
- Contains 3 used textures, 3.85 percent of map (4 textures in wad)
Using Wadfile: \ігри\counter strike 1.8 goiceasoft\cstrike\cs_dust.wad
- Contains 2 used textures, 2.56 percent of map (28 textures in wad)
Using Wadfile: \ігри\counter strike 1.8 goiceasoft\cstrike\de_bursa3.wad
- Contains 3 used textures, 3.85 percent of map (8 textures in wad)
Using Wadfile: \ігри\counter strike 1.8 goiceasoft\cstrike\de_bursa2.wad
- Contains 10 used textures, 12.82 percent of map (16 textures in wad)
added 3 additional animating textures.
Warning: ::FindTexture() texture CLIP not found!
Warning: ::LoadLump() texture CLIP not found!
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map
----- END hlcsg -----
** Выполнение...
** Команда: D:\4473~1\COUNTE~1\tools\hlbsp.exe
** Параметр: "D:\Мої карти\9 корпус"
hlbsp v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at [email protected]
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
----- BEGIN hlbsp -----
Command line: D:\4473~1\COUNTE~1\tools\hlbsp.exe "D:\Мої карти\9 корпус"
>> There was a problem compiling the map.
>> Check the file D:\Мої карти\9 корпус.log for the cause.
----- END hlbsp -----
** Выполнение...
** Команда: D:\4473~1\COUNTE~1\tools\hlvis.exe
** Параметр: "D:\Мої карти\9 корпус"
hlvis v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at [email protected]
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
----- BEGIN hlvis -----
Command line: D:\4473~1\COUNTE~1\tools\hlvis.exe "D:\Мої карти\9 корпус"
>> There was a problem compiling the map.
>> Check the file D:\Мої карти\9 корпус.log for the cause.
----- END hlvis -----
** Выполнение...
** Команда: D:\4473~1\COUNTE~1\tools\hlrad.exe
** Параметр: -extra "D:\Мої карти\9 корпус"
hlrad v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at [email protected]
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
----- BEGIN hlrad -----
Command line: D:\4473~1\COUNTE~1\tools\hlrad.exe -extra "D:\Мої карти\9 корпус"
>> There was a problem compiling the map.
>> Check the file D:\Мої карти\9 корпус.log for the cause.
----- END hlrad -----
Текстури використовую малих розмірів а тобто 128х256
64х64 128х128
D:\Мої карти\9 корпус.log :
hlcsg: Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map

