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Ошибка при компиляции

bingo2181

B
Не проходите мимо.Помогите.

При компиляции выдает :



Warning: === LEAK in hull 0 ===
Entity info_player_deathmatch @ (-1472,-128,-3896)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush

Leak pointfile generated


Warning: === LEAK in hull 1 ===
Entity info_teleport_destination @ (-1920,-771,-3364)
Warning: === LEAK in hull 2 ===
Entity info_teleport_destination @ (-1920,-771,-3364)
Warning: === LEAK in hull 3 ===
Entity info_player_deathmatch @ (-1472,-128,-3896)
0.69 seconds elapsed
 
Last edited:

Exclusive

E
2 bingo2181:
Code:
Warning: === LEAK in hull 0 ===
Entity info_player_deathmatch @ (-1472,-128,-3896)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush

Leak pointfile generated


Warning: === LEAK in hull 1 ===
Entity info_teleport_destination @ (-1920,-771,-3364)
Warning: === LEAK in hull 2 ===
Entity info_teleport_destination @ (-1920,-771,-3364)
Warning: === LEAK in hull 3 ===
Entity info_player_deathmatch @ (-1472,-128,-3896)
0.69 seconds elapsed
У тебя дырка на карте
Читай тут,как исправить!
Скинь,свой исходник и wadы которые ты используешь на своей карте
 

bingo2181

B
Exclusive said:
2 bingo2181:
Code:
Warning: === LEAK in hull 0 ===
Entity info_player_deathmatch @ (-1472,-128,-3896)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush

Leak pointfile generated


Warning: === LEAK in hull 1 ===
Entity info_teleport_destination @ (-1920,-771,-3364)
Warning: === LEAK in hull 2 ===
Entity info_teleport_destination @ (-1920,-771,-3364)
Warning: === LEAK in hull 3 ===
Entity info_player_deathmatch @ (-1472,-128,-3896)
0.69 seconds elapsed
У тебя дырка на карте
Читай тут,как исправить!
Скинь,свой исходник и wadы которые ты используешь на своей карте



Все решил уже.Спасибо)
 

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