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Нубские Вопросы CS: Source

ShotT

Has left this world
Feb 24, 2010
3,574
25
0
2 Atari
Потому что ты его в глаза не видел.
Тебе конкретно посоветовали почитать CSSSDK, где точно есть ответ; я даже знаю что именно тебе нужно, но подумай почему не сообщу тебе что именно.
 
Last edited:

Atari

Atari
Dec 7, 2013
97
26
можно сделать чтоб npc под действием choreographed_scene рот открывал но звука небыло?

[ADDED=Atari]1387646476[/ADDED]
как вырезать в face_poser звук из сценки (чтобы губы шевелились но звука небыло)?
 
Last edited:

dimonz222

New member
Jan 4, 2013
10
0
0
Ребят, помогите. Не компилируется карта. Выскакивает ошибка. Пытаюсь скомпилить через expert.
При компиле так-же вылазит
eb0367521532.png

Вот лог.
Code:
Material not found!: DECALS/DECALGRAFFITI009A
material "metal/metalfloor006a" not found
Material not found!: METAL/METALFLOOR006A
material "metal/metalfence001a" not found
Material not found!: METAL/METALFENCE001A
material "metal/metalfloor005a" not found
Material not found!: METAL/METALFLOOR005A
material "decals/decalgraffiti008a" not found
Material not found!: DECALS/DECALGRAFFITI008A
material "decals/decomp_puddle1" not found
Material not found!: DECALS/DECOMP_PUDDLE1
material "metal/metalfloor001a" not found
Material not found!: METAL/METALFLOOR001A
material "models/props_debris/plasterceiling008a" not found
Material not found!: MODELS/PROPS_DEBRIS/PLASTERCEILING008A
material "metal/metalhull003a" not found
Material not found!: METAL/METALHULL003A
material "metal/metalgrate013a2" not found
Material not found!: METAL/METALGRATE013A2
material "metal/metalfloor001b" not found
Material not found!: METAL/METALFLOOR001B
material "metal/metalfloor008a" not found
Material not found!: METAL/METALFLOOR008A
material "halflife/{ladder2" not found
Material not found!: HALFLIFE/{LADDER2
material "metal/metalpipe010a" not found
Material not found!: METAL/METALPIPE010A
material "concrete/concretewall040d" not found
Material not found!: CONCRETE/CONCRETEWALL040D
material "metal/metalhull005a" not found
Material not found!: METAL/METALHULL005A
material "props/rubberroof001a" not found
Material not found!: PROPS/RUBBERROOF001A
material "metal/metaldoor052a" not found
Material not found!: METAL/METALDOOR052A
material "nature/dirtfloor009c" not found
Material not found!: NATURE/DIRTFLOOR009C
material "decals/decalgraffiti043a" not found
Material not found!: DECALS/DECALGRAFFITI043A
material "decals/decalgraffiti056a" not found
Material not found!: DECALS/DECALGRAFFITI056A
material "concrete/concretewall039a" not found
Material not found!: CONCRETE/CONCRETEWALL039A
material "plaster/plasterwall003a" not found
Material not found!: PLASTER/PLASTERWALL003A
material "metal/metalvent001a" not found
Material not found!: METAL/METALVENT001A
material "glass/glasswindow006b" not found
Material not found!: GLASS/GLASSWINDOW006B
material "building_template/building_template021a" not found
Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021A
material "metal/metalfireescape002a" not found
Material not found!: METAL/METALFIREESCAPE002A
material "concrete/concretewall036a" not found
Material not found!: CONCRETE/CONCRETEWALL036A
material "building_template/building_template020g" not found
Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE020G
material "concrete/concretefloor001a" not found
Material not found!: CONCRETE/CONCRETEFLOOR001A
material "concrete/concretefloor011a" not found
Material not found!: CONCRETE/CONCRETEFLOOR011A
material "decals/decalgraffiti059a" not found
Material not found!: DECALS/DECALGRAFFITI059A
material "glass/glasswindow041a" not found
Material not found!: GLASS/GLASSWINDOW041A
material "metal/metaldoor008a" not found
Material not found!: METAL/METALDOOR008A
material "decals/decalposter002a" not found
Material not found!: DECALS/DECALPOSTER002A
material "cs_assault/pavement001a" not found
Material not found!: CS_ASSAULT/PAVEMENT001A
material "decals/decalgraffiti003a" not found
Material not found!: DECALS/DECALGRAFFITI003A
material "brick/brickwall053a" not found
Material not found!: BRICK/BRICKWALL053A
material "building_template/building_template003e" not found
Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003E
material "building_template/building_template003d" not found
Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003D
material "building_template/building_template001d" not found
Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE001D
material "props/signbillboard005a" not found
Material not found!: PROPS/SIGNBILLBOARD005A
material "decals/decalmetalgrate001a" not found
Material not found!: DECALS/DECALMETALGRATE001A
material "metal/metalbar001c" not found
Material not found!: METAL/METALBAR001C
material "metal/metalbar001a" not found
Material not found!: METAL/METALBAR001A
material "concrete/concretefloor033k_c17" not found
Material not found!: CONCRETE/CONCRETEFLOOR033K_C17
material "concrete/concretefloor038b" not found
Material not found!: CONCRETE/CONCRETEFLOOR038B
material "brick/brickwall045a" not found
Material not found!: BRICK/BRICKWALL045A
material "brick/brickwall045i" not found
Material not found!: BRICK/BRICKWALL045I
material "concrete/concretefloor033o" not found
Material not found!: CONCRETE/CONCRETEFLOOR033O
material "building_template/building_template028a" not found
Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE028A
material "concrete/concretefloor014a" not found
Material not found!: CONCRETE/CONCRETEFLOOR014A
material "brick/brickwall045k" not found
Material not found!: BRICK/BRICKWALL045K
material "brick/brickwall045d" not found
Material not found!: BRICK/BRICKWALL045D
material "metal/metalfence003a" not found
Material not found!: METAL/METALFENCE003A
material "building_template/building_template002m" not found
Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE002M
material "brick/brickwall031g" not found
Material not found!: BRICK/BRICKWALL031G
material "decals/decalstain006a" not found
Material not found!: DECALS/DECALSTAIN006A
material "decals/decalsignpainted001c" not found
Material not found!: DECALS/DECALSIGNPAINTED001C
material "decals/decalgraffiti049a" not found
Material not found!: DECALS/DECALGRAFFITI049A
material "concrete/concretefloor008a" not found
Material not found!: CONCRETE/CONCRETEFLOOR008A
material "glass/glasswindow005c" not found
Material not found!: GLASS/GLASSWINDOW005C
material "wood/woodwall002a" not found
Material not found!: WOOD/WOODWALL002A
material "wood/woodfloor007a_c17" not found
Material not found!: WOOD/WOODFLOOR007A_C17
material "decals/decalgraffiti044a" not found
Material not found!: DECALS/DECALGRAFFITI044A
material "decals/decalgraffiti050a" not found
Material not found!: DECALS/DECALGRAFFITI050A
material "building_template/building_template003a" not found
Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003A
material "building_template/building_template003n" not found
Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
material "brick/brickwall049a" not found
Material not found!: BRICK/BRICKWALL049A
material "metal/metalgrate016a" not found
Material not found!: METAL/METALGRATE016A
material "decals/decalgraffiti047a" not found
Material not found!: DECALS/DECALGRAFFITI047A
material "decals/decalgraffiti062a" not found
Material not found!: DECALS/DECALGRAFFITI062A
material "concrete/concretefloor013c" not found
Material not found!: CONCRETE/CONCRETEFLOOR013C
material "concrete/concretefloor019a" not found
Material not found!: CONCRETE/CONCRETEFLOOR019A
material "concrete/concretewall073a" not found
Material not found!: CONCRETE/CONCRETEWALL073A
material "building_template/building_template005c" not found
Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE005C
material "metal/metalhull010b" not found
Material not found!: METAL/METALHULL010B
material "nature/sewer_water001_bottom" not found
Material not found!: NATURE/SEWER_WATER001_BOTTOM
material "cs_havana/metalwall085a" not found
Material not found!: CS_HAVANA/METALWALL085A
material "metal/metalfloor010a" not found
Material not found!: METAL/METALFLOOR010A
material "metal/metalgrate013b" not found
Material not found!: METAL/METALGRATE013B
material "metal/metalwall014a" not found
Material not found!: METAL/METALWALL014A
material "metal/metalrail012c" not found
Material not found!: METAL/METALRAIL012C
material "nature/dirtfloor005b" not found
Material not found!: NATURE/DIRTFLOOR005B
material "metal/metaldoor032c" not found
Material not found!: METAL/METALDOOR032C
material "brick/brickwall031b" not found
Material not found!: BRICK/BRICKWALL031B
material "cs_havana/ground01grass" not found
Material not found!: CS_HAVANA/GROUND01GRASS
material "nature/blendrockdirt008d" not found
Material not found!: NATURE/BLENDROCKDIRT008D
material "nature/blendrockdirt007d" not found
Material not found!: NATURE/BLENDROCKDIRT007D
material "building_template/building_template001f" not found
Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE001F
material "brick/brickwall045c" not found
Material not found!: BRICK/BRICKWALL045C
material "glass/glasswindow015a" not found
Material not found!: GLASS/GLASSWINDOW015A
material "decals/decalposter007a" not found
Material not found!: DECALS/DECALPOSTER007A
material "decals/decalposter003a" not found
Material not found!: DECALS/DECALPOSTER003A
material "decals/decalposter014d" not found
Material not found!: DECALS/DECALPOSTER014D
material "glass/glasswindow014a" not found
Material not found!: GLASS/GLASSWINDOW014A
material "props/signdanger002a" not found
Material not found!: PROPS/SIGNDANGER002A
material "concrete/concretewall065a" not found
Material not found!: CONCRETE/CONCRETEWALL065A
material "building_template/building_template021j" not found
Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
material "metal/metaldoor039a" not found
Material not found!: METAL/METALDOOR039A
material "tools/toolsskybox (2)" not found
Material not found!: TOOLS/TOOLSSKYBOX (2)
material "metal/metaldoor055a" not found
Material not found!: METAL/METALDOOR055A
material "models/props_c17/metalladder002" not found
Material not found!: MODELS/PROPS_C17/METALLADDER002
material "metal/metaldoor032b" not found
Material not found!: METAL/METALDOOR032B
material "nature/sewer_waterdarkfog" not found
Material not found!: NATURE/SEWER_WATERDARKFOG
material "metal/metaldoor061a" not found
Material not found!: METAL/METALDOOR061A
material "wood/woodfloor005a" not found
Material not found!: WOOD/WOODFLOOR005A
material "metal/metalgate005a" not found
Material not found!: METAL/METALGATE005A
material "effects/combine_binocoverlay" not found
Material not found!: EFFECTS/COMBINE_BINOCOVERLAY
material "models/props_lab/tank_glass001_dx60" not found
Material not found!: MODELS/PROPS_LAB/TANK_GLASS001_DX60
material "cs_havana/metalfence007a" not found
Material not found!: CS_HAVANA/METALFENCE007A
material "nature/water_canals_cheap001_dx70" not found
Material not found!: NATURE/WATER_CANALS_CHEAP001_DX70
material "nature/water_canals03_dx70" not found
Material not found!: NATURE/WATER_CANALS03_DX70
material "nature/water_lowdirty002" not found
Material not found!: NATURE/WATER_LOWDIRTY002
material "props/metalstainless01" not found
Material not found!: PROPS/METALSTAINLESS01
material "dev/dev_lowerwallmetal01a" not found
Material not found!: DEV/DEV_LOWERWALLMETAL01A
material "metal/metalfloor007a" not found
Material not found!: METAL/METALFLOOR007A
material "glass/combineglass001a" not found
Material not found!: GLASS/COMBINEGLASS001A
material "vgui/black" not found
Material not found!: VGUI/BLACK
material "metal/metalwall088a" not found
Material not found!: METAL/METALWALL088A
material "decals/decalmetalgrate020a" not found
Material not found!: DECALS/DECALMETALGRATE020A
material "plaster/plasterwall009d" not found
Material not found!: PLASTER/PLASTERWALL009D
material "metal/metalceiling005a" not found
Material not found!: METAL/METALCEILING005A
material "metal/metalpipe006a" not found
Material not found!: METAL/METALPIPE006A
material "props/tvscreen005a" not found
Material not found!: PROPS/TVSCREEN005A
material "props/tvscreen001a" not found
Material not found!: PROPS/TVSCREEN001A
material "props/metalcomputerpanel001a" not found
Material not found!: PROPS/METALCOMPUTERPANEL001A
material "metal/metalcombine002" not found
Material not found!: METAL/METALCOMBINE002
material "decals/decalmetalhatch002a" not found
Material not found!: DECALS/DECALMETALHATCH002A
material "metal/metalpipeendcap001a" not found
Material not found!: METAL/METALPIPEENDCAP001A
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing c:\ultimate ssdk v3\sourcesdk_content\cstrike\mapsrc\ze_abandoned_resona
te.prt...done (0)
material "skybox/sky_day01_09rt" not found
Can't load skybox file skybox/sky_day01_09 to build the default cubemap!
No such variable "$hdrbasetexture" for material "___error"
Can't load skybox file skybox/sky_day01_09 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...


###############################################################################
#                                                                             #
#                        Starting VVIS compilation                            #
#                                                                             #
###############################################################################
Params: [None]

Valve Software - vvis.exe (Nov  8 2007)
4 threads
reading c:\ultimate ssdk v3\sourcesdk_content\cstrike\mapsrc\ze_abandoned_resona
te.bsp
Error opening c:\ultimate ssdk v3\sourcesdk_content\cstrike\mapsrc\ze_abandoned_
resonate.bsp

[-] An error occured during compiling your map.
[-] See compile log for more details.
 

dimonz222

New member
Jan 4, 2013
10
0
0
St.Snoop said:
2 dimonz222:
CSS какая? Если последняя, то ставь на SDK обнолвение 3.5.
Css v34. Так-что я даже не знаю.
Пробовал через Normal, но там очень долго vvis компилится(ну прямо очееень долго)
 

St.Snoop

New member
Feb 10, 2012
1,933
76
0
2 dimonz222:
Переключись на движок Source Engine MP [CS: Source] и попробуй подключить игру.
 

Moryak

Забаненный
Aug 11, 2013
94
0
0
Парни подкиньте текстур пожалуйста.
- тектсуры бетона штукатурки заводских стен
- тектсуры космических и военных станций
что нибуть из разряда бункеров
 

Moryak

Забаненный
Aug 11, 2013
94
0
0
2 xDShot:
спасибо, а хотел спросить никто не может текстуры из кросфаер повыдергать?

[ADDED=Moryak]1390065435[/ADDED]
Кто подскажет как правильно портануть карту из ксго на старую контру ???
 
Last edited:

Farmer

Mapper
Jan 19, 2014
1
28
0
0
Ulyanovsk
Народ, а можно ли сделать так, что бы после смерти, летая свободной камерой нельзя было бы просматривать определенные области? Типо блок текстур что ли
 

EvilRingo

expert bingo
Sep 10, 2012
345
35
Moryak said:
Кто подскажет как правильно портануть карту из ксго на старую контру ???
Декомпилировать , найти в блокноте инпуты и аутпуты к какой-либо энтити , найти в символах стрелки и заменить их во всей карте на запятые .
 

Psycho-A

 
Aug 29, 2009
3,967
37
73
0
2 EvilRingo:
Вот сказано, делать Валвам нефик - вот мешали им эти запятые? ;)
Если уж делали защиту, чтобы на старых версиях движка не юзали, то могли бы что-то и посущественнее сделать.
 

Vitaminoznik

Классик
May 6, 2011
209
29
0
0
gmode.ru
Вопрос не совсем по теме маппинга, но все же (не думаю что для такого стоит создавать отдельную тему):
Имеется .cfg скрипт:
Code:
give point_hurt
ent_fire point_hure addoutput "Damage 20"
ent_fire point_hurt addoutput "DamageDelay 1.0"
ent_fire point_hurt TurnOn
Все прекрасно работает.
А теперь имеется такой код:
Code:
give point_hurt
ent_fire point_hure addoutput "Damage 20"
ent_fire point_hurt addoutput "DamageDelay 1.0"
ent_fire point_hurt addoutput "DamageTarget player"
ent_fire point_hurt TurnOn
Данный код не работает я так понял из-за этого:
Code:
ent_fire point_hurt addoutput "DamageTarget player"
Подскажите пожалуйста, какое название Entity надо вставить, чтобы point_hurt атаковал только игроков, а другие Entity не трогал.
 

Vitaminoznik

Классик
May 6, 2011
209
29
0
0
gmode.ru
NekromanceR said:
2 Vitaminoznik:
Вроде, "!player".
Спасибо работает.
Только появилось 2 вопроса:
  1. Почему point_hurt атакует меня даже на другом конце карту, если утсановлен к примеру в начале Спауна CT
  2. !player - на локальном, player - на выделенном ?
 

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