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Не компилится=((

Distort

Metalhead
Apr 4, 2009
67
32
Не компилится=((

Code:
hlcsg v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlcsg -----
Command line: hlcsg.exe cs_mansion_volchansk3.map 

-= Current hlcsg Settings =-
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       2 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Wadinclude list :
[zhlt.wad]


entering cs_mansion_volchansk3.map
Error: Entity 103 has no visible brushes

Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory


-----   END   hlcsg -----



hlbsp v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlbsp -----
Command line: hlbsp.exe cs_mansion_volchansk3.map 
>> There was a problem compiling the map.
>> Check the file cs_mansion_volchansk3.log for the cause.

-----   END   hlbsp -----



hlvis v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: hlvis.exe -full cs_mansion_volchansk3.map 
>> There was a problem compiling the map.
>> Check the file cs_mansion_volchansk3.log for the cause.

-----   END   hlvis -----



hlrad v2.5.3 rel Custom Build 1.7p15 (Jun  3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: hlrad.exe -dscale 1 -extra cs_mansion_volchansk3.map 
>> There was a problem compiling the map.
>> Check the file cs_mansion_volchansk3.log for the cause.

-----   END   hlrad -----
 

M@NI@K

Забаненный
Aug 12, 2004
4,423
2 Distort: No visibile brushes

Нет видимых объектов или все они CLIP- и ORIGIN-браши (на карте должен быть хотя бы один видимый объект)

и еще посмотри что бы clip браш небыл отправлен в энтитю
 

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