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bingo2181

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Help me

Откомпилил карту,захожу в кс,начинается загрузка карты и кс потом зависает,что мне приходиться закрывать её через диспетчер задач.Создал просто обычную комнату,ничего не добавлял (просто поставил туда info_player_start и закинул света и всеравно такая же беда.Кто сталкивался с такой проблемой?



hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: D:\462D~1\MAPPIN~1.6\MAPPIN~1.6\50F3~1\ZHLT\hlcsg.exe c:\users\андрей\desktop\1.map -estimate -nowadtextures

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]


entering c:\users\андрей\desktop\1.map
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.00 seconds)
Using WAD File: \игры\steamlibrary\steamapps\common\half-life\valve\halflife.wad
Using WAD File: \игры\steamlibrary\steamapps\common\half-life\valve\xeno.wad
Using WAD File: \игры\steamlibrary\steamapps\common\half-life\cstrike\cs_dust.wad
Using WAD File: \игры\steamlibrary\steamapps\common\half-life\cstrike\cstrike.wad
Using WAD File: \игры\wads\textures\cs_ciudad.wad
Using WAD File: \игры\wads\textures\de_clan1_mill.wad
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\игры\wads\textures\de_clan1_mill.wad] Texture[3600:CAL_2]

Using WAD File: \игры\wads\textures\de_cpl_fire.wad
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\игры\wads\textures\de_cpl_fire.wad] Texture[3676:CAL_2]

Using WAD File: \игры\wads\textures\de_mirage.wad
Using WAD File: \игры\wads\textures\de_tuscan.wad
Using WAD File: \игры\wads\textures\es_trinity.wad
Using WAD File: \игры\wads\textures\minecraft.wad
Using WAD File: \игры\wads\textures\portal.wad
Using WAD File: \игры\steamlibrary\steamapps\common\half-life\valve\decals.wad
Using WAD File: \игры\wads\textures\adv.wad
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\игры\wads\textures\adv.wad] Texture[4334:ADV]

Using WAD File: \игры\wads\textures\adv2.wad
Warning: ::: Larger than expected texture (218412 bytes) Wad:wad[\игры\wads\textures\adv2.wad] Texture[4335:BLACK-WOOD_2560]

Using WAD File: \игры\wads\textures\adv3.wad
Warning: ::: Larger than expected texture (218412 bytes) Wad:wad[\игры\wads\textures\adv3.wad] Texture[4336:ADV3]

Using WAD File: \игры\wads\textures\adv4.wad
Warning: ::: Larger than expected texture (218412 bytes) Wad:wad[\игры\wads\textures\adv4.wad] Texture[4337:ADV4]

Using WAD File: \игры\wads\textures\adv5.wad
Warning: ::: Larger than expected texture (218412 bytes) Wad:wad[\игры\wads\textures\adv5.wad] Texture[4338:ADV5]

Using WAD File: \игры\wads\textures\adv6.wad
Warning: ::: Larger than expected texture (218412 bytes) Wad:wad[\игры\wads\textures\adv6.wad] Texture[4339:ADV6]

Using WAD File: \игры\wads\textures\t1.wad
Using WAD File: \игры\wads\textures\t2.wad
Using WAD File: \игры\wads\textures\t3.wad
Using WAD File: \игры\wads\textures\t4.wad
Using WAD File: \игры\wads\textures\t5.wad
Using WAD File: \игры\wads\textures\t6.wad
Using WAD File: \игры\wads\textures\t7.wad
Using WAD File: \игры\wads\textures\t8.wad
Using WAD File: \игры\wads\textures\t9.wad
Using WAD File: \игры\wads\textures\t10.wad
Using WAD File: \игры\wads\textures\t11.wad
Using WAD File: \игры\wads\textures\t12.wad
Using WAD File: \игры\wads\textures\t13.wad
Using WAD File: \игры\wads\textures\t14.wad
Using WAD File: \игры\wads\textures\t15.wad
Using WAD File: \игры\wads\textures\t16.wad
Using WAD File: \игры\wads\textures\t17.wad
Using WAD File: \игры\wads\textures\t18.wad
Using WAD File: \игры\wads\textures\t19.wad
Using WAD File: \игры\wads\textures\t20.wad
Using WAD File: \игры\wads\textures\t21.wad
Using WAD File: \игры\wads\textures\t22.wad
Using WAD File: \игры\wads\textures\t23.wad
Using WAD File: \игры\wads\textures\t24.wad
Using WAD File: \игры\wads\textures\t25.wad
Using WAD File: \игры\wads\textures\t26.wad
Using WAD File: \игры\wads\textures\t27.wad
Using WAD File: \игры\wads\textures\t28.wad
Using WAD File: \игры\wads\textures\t29.wad
Using WAD File: \игры\wads\textures\t30.wad
Texture usage is at 0.00 mb (of 4.00 mb MAX)
1.00 seconds elapsed

----- END hlcsg -----



hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: D:\462D~1\MAPPIN~1.6\MAPPIN~1.6\50F3~1\ZHLT\hlbsp.exe c:\users\андрей\desktop\1

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'c:\users\андрей\desktop\1.prt'
0.02 seconds elapsed

----- END hlbsp -----



hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: D:\462D~1\MAPPIN~1.6\MAPPIN~1.6\50F3~1\ZHLT\hlvis.exe c:\users\андрей\desktop\1

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]


7 portalleafs
12 numportals
BasePortalVis:
(0.00 seconds)
LeafThread:
(0.00 seconds)
average leafs visible: 5
g_visdatasize:21 compressed from 7
0.00 seconds elapsed

----- END hlvis -----



hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: D:\462D~1\MAPPIN~1.6\MAPPIN~1.6\50F3~1\ZHLT\hlrad.exe c:\users\андрей\desktop\1

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]


30 faces
Create Patches : 0 base patches
0 opaque faces
0 square feet [0.00 square inches]
1 direct lights

BuildFacelights:
(0.00 seconds)
visibility matrix : 0.0 megs
Warning: Attempting to allocate 0 bytes
BuildVisLeafs:
(0.00 seconds)
MakeScales:
(0.00 seconds)
SwapTransfers:
(0.00 seconds)
Transfer Lists : 0 transfers
Indices : 0 bytes
Data : 0 bytes
GatherLight:
(0.00 seconds)
FinalLightFace:
(0.00 seconds)
0.02 seconds elapsed

----- END hlrad -----
 

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