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как бороться с тем, что картинки слишком весомые?
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** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\Steam\SteamApps\heme3ic\counter-strikexedir"
** Executing...
** Command: C:\DOCUME~1\Sasha\0016~1\Trash\ZHLT\hlcsg.exe
** Parameters: "c:\documents and settings\sasha\рабочий стол\heme3ic\csm"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Sasha\0016~1\Trash\ZHLT\hlcsg.exe "c:\documents and settings\sasha\рабочий стол\heme3ic\csm"
Entering c:\documents and settings\sasha\рабочий стол\heme3ic\csm.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...50%...60%...70%...80%... (0.13 seconds)
SetModelCenters:
90%... (0.00 seconds)
CSGBrush:
20%...30%...50%...60%...80%...90%... (0.56 seconds)
Using Wadfile: \program files\valve\cs\cstrike\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \program files\valve\cs\valve\halflife.wad
- Contains 8 used textures, 66.67 percent of map (3116 textures in wad)
Using Wadfile: \program files\valve\cs\valve\liquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Using Wadfile: \program files\valve\cs\cstrike\cs_assault.wad
- Contains 0 used textures, 0.00 percent of map (22 textures in wad)
Using Wadfile: \program files\valve\cs\valve\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: \program files\valve\cs\valve\xeno.wad
- Contains 0 used textures, 0.00 percent of map (264 textures in wad)
Using Wadfile: \program files\valve\cs\cstrike\cs_office.wad
- Contains 0 used textures, 0.00 percent of map (102 textures in wad)
Using Wadfile: \documents and settings\sasha\рабочий стол\heme3ic\heme3ic.wad
- Warning: Larger than expected texture (327552 bytes): '2'
- Warning: Larger than expected texture (327552 bytes): '3'
- Warning: Larger than expected texture (327552 bytes): '4'
- Contains 4 used textures, 33.33 percent of map (4 textures in wad)
added 6 additional animating textures.
Texture usage is at 1.22 mb (of 4.00 mb MAX)
0.90 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\Sasha\0016~1\Trash\ZHLT\hlbsp.exe
** Parameters: "c:\documents and settings\sasha\рабочий стол\heme3ic\csm"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\Sasha\0016~1\Trash\ZHLT\hlbsp.exe "c:\documents and settings\sasha\рабочий стол\heme3ic\csm"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 235 (0.12 seconds)
BSP generation successful, writing portal file 'c:\documents and settings\sasha\рабочий стол\heme3ic\csm.prt'
SolidBSP [hull 1] 208 (0.09 seconds)
SolidBSP [hull 2] 255 (0.11 seconds)
SolidBSP [hull 3] 247 (0.14 seconds)
0.97 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: C:\DOCUME~1\Sasha\0016~1\Trash\ZHLT\hlvis.exe
** Parameters: "c:\documents and settings\sasha\рабочий стол\heme3ic\csm"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\DOCUME~1\Sasha\0016~1\Trash\ZHLT\hlvis.exe "c:\documents and settings\sasha\рабочий стол\heme3ic\csm"
148 portalleafs
470 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.18 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (9.71 seconds)
average leafs visible: 107
g_visdatasize:2928 compressed from 2812
9.97 seconds elapsed
----- END hlvis -----
** Executing...
** Command: C:\DOCUME~1\Sasha\0016~1\Trash\ZHLT\hlrad.exe
** Parameters: "c:\documents and settings\sasha\рабочий стол\heme3ic\csm"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\DOCUME~1\Sasha\0016~1\Trash\ZHLT\hlrad.exe "c:\documents and settings\sasha\рабочий стол\heme3ic\csm"
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'C:\DOCUME~1\Sasha\0016~1\Trash\ZHLT\lights.rad']
[59 texlights parsed from 'C:\DOCUME~1\Sasha\0016~1\Trash\ZHLT\lights.rad']
582 faces
Create Patches : 2991 base patches
0 opaque faces
36261 square feet [5221660.00 square inches]
1 direct lights
BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.20 seconds)
visibility matrix : 0.5 megs
BuildVisLeafs:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (4.93 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.59 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.60 seconds)
Transfer Lists : 1072636 : 1.07M transfers
Indices : 614804 : 600.39k bytes
Data : 4290544 : 4.09M bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.24 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.91 seconds)
11.92 seconds elapsed
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\sasha\рабочий стол\heme3ic\csm.bsp" "C:\Program Files\Steam\SteamApps\heme3ic\counter-strike\cstrike_russian\maps\csm.bsp"
** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\sasha\рабочий стол\heme3ic\csm.pts" "C:\Program Files\Steam\SteamApps\heme3ic\counter-strike\cstrike_russian\maps\csm.pts"
как бороться с тем, что картинки слишком весомые?
сама карта запускается

Зато как эффективно
