ну нет канешно я перевел.
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlcsg -----
Command line: F:\Sasha\MAPPING\E0AF~1\hlcsg.exe "C:\Program Files\CS16\cstrike\maps\cs_univermag2"
Entering C:\Program Files\CS16\cstrike\maps\cs_univermag2.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
33 brushes (totalling 198 sides) discarded from clipping hulls
CreateBrush:
(25.45 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(4.23 seconds)
Using Wadfile: \program files\cs16\cstrike\de_storm.wad
- Contains 14 used textures, 15.73 percent of map (74 textures in wad)
Using Wadfile: \program files\cs16\cstrike\cs_univermag.wad
- Contains 75 used textures, 84.27 percent of map (114 textures in wad)
Texture usage is at 3.91 mb (of 4.00 mb MAX)
31.22 seconds elapsed
----- END hlcsg -----
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlbsp -----
Command line: F:\Sasha\MAPPING\HUMMER\tools\hlbsp.exe "C:\Program Files\CS16\cstrike\maps\cs_univermag2"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7098 (1.88 seconds)
BSP generation successful, writing portal file 'C:\Program Files\CS16\cstrike\maps\cs_univermag2.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...4000...4500...4822 (0.70 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...4000...4113 (0.48 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6100 (1.23 seconds)
21.38 seconds elapsed
----- END hlbsp -----
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlvis -----
Command line: F:\Sasha\MAPPING\HUMMER\tools\hlvis.exe -fast "C:\Program Files\CS16\cstrike\maps\cs_univermag2"
4498 portalleafs
16506 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ on ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
(166.25 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 3120 and 3121:
(1042.353 1463.582 -8.000)
(1042.264 1463.581 -7.747)
(1020.000 1461.956 1.000)
(1020.503 1461.966 -0.216)
(1038.667 1463.275 -8.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 3886 and 3890:
(-581.011 1961.894 -139.000)
(-581.000 1962.000 -139.000)
(-579.951 1972.495 -140.050)
(-579.951 1972.495 -151.100)
(-580.925 1962.749 -151.100)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 4019 and 4009:
(1401.947 810.287 -164.000)
(1402.117 642.000 -167.219)
(1401.017 642.000 -168.000)
(1391.278 990.647 -168.000)
(1395.000 992.000 -165.329)
(1396.871 992.000 -164.000)
Error: Vismap expansion overflow
----- END hlvis -----
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlrad -----
Command line: F:\Sasha\MAPPING\HUMMER\tools\hlrad.exe -extra "C:\Program Files\CS16\cstrike\maps\cs_univermag2"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\CS16\cstrike\maps\cs_univermag2.log for the cause.
----- END hlrad -----
[ADDED=Nevec]1216500327[/ADDED]
а сама ошыпка вот (hlvis: Error: Vismap expansion overflow )