hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: hlcsg.exe -noskyclip -texdata 8192 D:\cs_moy_dom
Entering D:\cs_moy_dom.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ off ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
17 brushes (totalling 102 sides) discarded from clipping hulls
CreateBrush:
(7.02 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(3.67 seconds)
Using Wadfile: \cs16\valve\halflife.wad
- Contains 8 used textures, 7.34 percent of map (3116 textures in wad)
Using Wadfile: \cs16\cstrike\cs_moy_dom.wad
- Contains 101 used textures, 92.66 percent of map (107 textures in wad)
added 3 additional animating textures.
Texture usage is at 5.33 mb (of 8.00 mb MAX)
11.56 seconds elapsed
----- END hlcsg -----
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: hlbsp.exe -maxnodesize 2048 D:\cs_moy_dom
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 2048 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1327 (0.42 seconds)
BSP generation successful, writing portal file 'D:\cs_moy_dom.prt'
SolidBSP [hull 1] 500...1000...1500...1925 (2.35 seconds)
SolidBSP [hull 2] 500...1000...1500...1893 (1.59 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2131 (2.25 seconds)
12.86 seconds elapsed
----- END hlbsp -----
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: hlvis.exe D:\cs_moy_dom
752 portalleafs
2490 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
(7.56 seconds)
LeafThread:
(65.66 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 388 and 406:
(-55.000 1172.500 -726.844)
(-47.999 1176.001 -727.000)
(-8.000 1196.000 -727.000)
(-8.000 1196.000 -636.000)
(-55.000 1172.500 -636.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 522 and 530:
(1088.000 -741.037 -478.000)
(447.000 -403.937 -478.000)
(447.000 -316.000 -540.928)
(832.492 -316.000 -686.000)
(1088.000 -450.910 -686.000)
average leafs visible: 149
g_visdatasize:39686 compressed from 70688
73.41 seconds elapsed [1m 13s]
----- END hlvis -----
hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: hlrad.exe D:\cs_moy_dom
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
5922 faces
Create Patches : 22286 base patches
1228 opaque faces
97949 square feet [14104783.00 square inches]
10 direct lights
BuildFacelights:
(185.73 seconds)
visibility matrix : 29.6 megs
BuildVisLeafs:
(4341.80 seconds)
MakeScales:
(70.33 seconds)
SwapTransfers:
(23.23 seconds)
Transfer Lists : 27774656 transfers
Indices : 11248108 bytes
Data : 111098624 bytes
GatherLight:
(1.43 seconds)
FinalLightFace:
(7.11 seconds)
4631.31 seconds elapsed [1h 17m 11s]
----- END hlrad -----