GUIStudioMDL 2.1/Source - © 2007 Neil 'Jed' Jedrzejewski -
http://www.wunderboy.org/
Loaded QC file - "C:\HL2_SDK\hl2\models\trains\rtrain1a.qc"
Created command line: C:\HL2_SDK\bin\studiomdl.exe -notxbox -game C:\HL2_SDK\hl2 C:\HL2_SDK\hl2\models\trains\rtrain1a.qc
qdir: "c:\hl2_sdk\hl2\models\trains\"
gamedir: "C:\HL2_SDK\hl2\"
g_path: "rtrain1a"
Working on "rtrain1a.qc"
ERROR: c:\hl2_sdk\hl2\models\trains\rtrain1a.qc(4): - could not load file 'C:\HL2_SDK\hl2\models\trains\rtrain1a/rtrain1a.smd'
ERROR: Aborted Processing on 'models/rtrain1a.mdl'
Created command line: C:\HL2_SDK\bin\studiomdl.exe -notxbox -game C:\HL2_SDK\hl2 C:\HL2_SDK\hl2\models\trains\rtrain1a.qc
qdir: "c:\hl2_sdk\hl2\models\trains\"
gamedir: "C:\HL2_SDK\hl2\"
g_path: "rtrain1a"
Working on "rtrain1a.qc"
SMD MODEL C:\HL2_SDK\hl2\models\trains\/rtrain1a.smd
WARNING: Bad collision model, check your smoothing groups!!!
WARNING: Truncating model!!!!
WARNING: C:\HL2_SDK\hl2\models\trains\/rtrain1a.smd has bad smoothing groups
Model has 1 convex sub-parts
Collision model completed.
---------------------
writing C:\HL2_SDK\hl2\models/models/rtrain1a.mdl:
bones 708 bytes (1)
animations 104 bytes (1 anims) (1 frames) [0:00]
sequences 220 bytes (1 seq)
ik/pose 164 bytes
eyeballs 0 bytes (0 eyeballs)
flexes 0 bytes (0 flexes)
textures 72 bytes
keyvalues 0 bytes
Collision model volume 10543443.00 in^3
collision 0 bytes
total 1460
---------------------
writing C:\HL2_SDK\hl2\models/models/rtrain1a.vvd:
vertices 220800 bytes (4600 vertices)
tangents 73600 bytes (4600 vertices)
total 294464 bytes
---------------------
Generating optimized mesh "C:\HL2_SDK\hl2\models/models/rtrain1a.sw.vtx":
body parts: 8 bytes
models: 20 bytes
model LODs: 12 bytes
meshes: 9 bytes
strip groups: 25 bytes
strips: 27 bytes
verts: 41400 bytes
indices: 25128 bytes
bone changes: 16 bytes
everything: 66669 bytes
---------------------
Generating optimized mesh "C:\HL2_SDK\hl2\models/models/rtrain1a.dx80.vtx":
body parts: 8 bytes
models: 20 bytes
model LODs: 12 bytes
meshes: 9 bytes
strip groups: 25 bytes
strips: 27 bytes
verts: 41400 bytes
indices: 25128 bytes
bone changes: 16 bytes
everything: 66669 bytes
---------------------
Generating optimized mesh "C:\HL2_SDK\hl2\models/models/rtrain1a.dx90.vtx":
body parts: 8 bytes
models: 20 bytes
model LODs: 12 bytes
meshes: 9 bytes
strip groups: 25 bytes
strips: 27 bytes
verts: 41400 bytes
indices: 25128 bytes
bone changes: 16 bytes
everything: 66669 bytes
---------------------
Generating optimized mesh "C:\HL2_SDK\hl2\models/models/rtrain1a.xbox.vtx":
body parts: 8 bytes
models: 20 bytes
model LODs: 12 bytes
meshes: 9 bytes
strip groups: 25 bytes
strips: 27 bytes
verts: 41400 bytes
indices: 25128 bytes
bone changes: 16 bytes
everything: 66669 bytes
Completed "rtrain1a.qc"