Search results

  1. N

    CS 1.5 client.dll decrypted & patched for usage

    CS 1.5 client.dll decrypted & patched for usage Hello all, as you may know, the original client.dll from Counter-Strike 1.5 is not usable with Xash3D because of its encryption and certain other properties. I was wondering if it was possible to somehow fix that and after working on it for...
  2. N

    Issues with "Use left hand" option

    I did some more debugging regarding the tracers. Unfortunately this is a bit harder to pinpoint, but my guess is that instead of just doing this in gl_rpart.c void CL_DrawTracers( double frametime ) { // ... pColor = &gTracerColors[p->color]; // ... } it should be something like this? void...
  3. N

    Issues with "Use left hand" option

    Ok I did some debugging and I guess the reason why the left hand display doesn't work is that the code checks for the opposite value? static qboolean R_AllowFlipViewModel( cl_entity_t *e ) { // check should be == 0 since thats the value when its set to left hand? if( cl_righthand &&...
  4. N

    Issues with "Use left hand" option

    @Дядя Миша: Both builds have the same values for these cvars (r=0.8,g=0.8,b=0.4) and the result is what you see in the screenshots (I didn't adjust anything after installing CS). Also changing any of those values over the console doesn't seem to have an effect in both builds. @a1batross: I'm...
  5. N

    Issues with "Use left hand" option

    I messed around a bit more and found some differences compared to build3224. For one there seems to be a "hand" command in build3224 that can't be used in build3887 (unknown command). Setting this only in combination with "cl_righthand" makes the mirrored model display correctly (otherwise...
  6. N

    Issues with "Use left hand" option

    Really? Because the same issues seem to be present in CS (command messes up model, menu option does nothing), again see attachments. Thanks for the quick response.
  7. N

    Issues with "Use left hand" option

    Issues with "Use left hand" option Hello, there seem to be some issues with the cl_righthand command and the "Use left hand" menu option in Xash3D (latest build 3887 but also checked in 3224). 1) Setting cl_righthand to the opposite value messes up the view model instead of mirroring it (see...