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  1. TickTack

    HL-Lab

    Oh i see, thank you :)
  2. TickTack

    HL-Lab

    Thank you for the link and the file :D Do you have any info on why is hl-lab shut down?
  3. TickTack

    HL-Lab

    HL-Lab I am not sure if this is the right sub-forum. What happened to HL-Lab.ru? Did it migrate or is it shut down? Are there similar websites where one can get models/textures?
  4. TickTack

    Ищем Leak методом отсеков

    For a single leak or very few, point file is the best way. But than again, people need to learn to map with care, and getting constant leaks is a good way to make them start mapping right.
  5. TickTack

    light_environment

    Thats a neat comparison. Now i know that light environment cant really be used as the main source of light, especially at night styled map. Those are also very nice tree/bush textures :) Thanks once more!
  6. TickTack

    light_environment

    @ Zaza - Oh! I see. Will experiment, thanks! :D @ Flash - https://dl.dropboxusercontent.com/u/54462712/Mapping/zm_coldstone_plg_beta.7z I managed to set the darkness this time by using value 10 :) Take a look your self.
  7. TickTack

    light_environment

    I need light_environment because i am making a small zombie server map. Since the light is mod controller i just want to leave a default light level in case some one doesn't use light over ride. Thanks for the info on Custom Appearance. I already used that in one of my maps but forgot %) What...
  8. TickTack

    light_environment

    Thank you very much :) Can you tell me more about the "Luminosity (RGB L)" value? No matter how much i lower the value, my map is still the same amount of bright. Can you also tell me about "shade" and "custom appearance"? I am using CS HEX 805 FGD. -- Большое спасибо :) Можете ли вы...
  9. TickTack

    light_environment

    light_environment Hello. :) Can any one help me? I need an detailed tutorial for light_environment with all functions explained. -- Здравствуйте. :) Может ли один помочь мне? Мне нужно подробное руководство для light_environment со всеми функциями объяснил. ( Google translate %) )
  10. TickTack

    Random entity activator

    Random entity activator Hello, sorry for this topic being on English, but i am absolutely horrible at Russian :) I saw this topic: http://cs-mapping.com.ua/forum/showthread.php?t=26109&page=1 And i wanted to show you an other method i perfected. Its uses ENV_BEAM instead of change target...
  11. TickTack

    Radnom teleport

    Radnom teleport Hello forum, i need help with teleports. Can any one tell me how to make a trigger turn 2 out of 3 teleports on and the remaining one off, and randomly each round? Example, each teleport will be represented as a letter, A B C: A | B | C Round starts, 2 teleports turn on, one...
  12. TickTack

    CS sand storm effect

    Thanks guys!
  13. TickTack

    CS sand storm effect

    CS sand storm effect How can i make a sand storm effect? Its supposed to cover a larger area of my map. Is there a way to do it using sprites?
  14. TickTack

    Decompile protection

    Decompile protection Hello CS mapping Can any one tell me what protection methods exist for gold source engine games, that is, Counter strike and half life? And can any one tell me how to insert them into my map, and how do they work. Thanks. Sorry for English :)
  15. TickTack

    de_aztec | Need help

    2 Киккер: http://translate.google.com/# :facepalm:
  16. TickTack

    de_aztec | Need help

    2 PoD-Stas: I have some skills xD But its gonna be a time taking job :/ make null texture solid - fit it in - add texture.... T_T So much work :/
  17. TickTack

    de_aztec | Need help

    Neither do i :( But all i need is one small part of the map... Ah well, i guess i will have to deal with the horrible decompiled version :/
  18. TickTack

    de_aztec | Need help

    2 sh0ker: The exact same map like on Sky drive.... Very bad decompile :S Isn't there the original file somewhere?
  19. TickTack

    de_aztec | Need help

    2 Good_ok: Yo man, I tried that RMF and its full of errors, just too much work... All I want is one part of aztec map... :( And I searched the forum and it gave me the exact same file.
  20. TickTack

    de_aztec | Need help

    de_aztec | Need help Hello cs-mapping forum, i need some help. I need a de_aztec.rmf , but i need an normal RMF, not the decompiled one. It has too much errors... Pls help :rock: